Re: San Diego Comic-Con 2013
Posted: Sun Jul 21, 2013 7:26 pm
Saturday was another long day. After doing a few things on the floor including spending some time in Artists Alley. While I was taking to an artist I've known for years, another fellow came up and showed that artist what he was working on. I can't go into the details of that project as that artist isn't ready to release information on it. What I can say is I was really impressed with what I saw and hope this guy is able to get the project to completion.
I went to the Who is Boom! Studios panel which had a surprisingly long line. Most of the people were actually in line for the Star Wars vs Serenity panel but I was able to get into the Boom panel just fine and the entire crowd, including those camping out for the following panel, seemed to really like the Boom presentation. I've been going to Comic-Con for around 30 years and I don't think I've ever seen a publisher panel as good as this one. Instead of just promoting a few upcoming projects this presentation pitched Boom! Studios the company. They covered the origin of Boom!, the evolution of Boom! and introduced a few creators who gave there story for why the we part of Boom! George Perez explained how being part of the "manfucaturing" of comics at EC had killed his passion for creating comics. He was flown to Boom for an interview but quickly realized he was interviewing for them, they were interviewing for him. While he might initially see mainly covers and things like that out of Perez at Boom, he clearly has firm plans for new creations at Boom! It was a great panel and really emphasized how much stock and value Boom! places in creators and making/keeping those creators happy at Boom!
After that, I went over to Smith Micro to check out the latest versions of Poser Pro and Manga Studio. The developers at Smith Micro have made some very cool enhancements to what was already impressive software. The comic book render mode for Poser really impressed me and is something I want to play around with. Manga Studio really lends itself to quickly and easily creating comic books. If you are thinking about creating comics, particularly digitally, these are programs you really should check out.
After briefly spending a few moments in the line for the wrong room, I walked right into the 3pm George Perez panel which was fun. George was as energetic as usual and I think him working at Boom! could be a great thing for all concerned.
After that, I spend some more time walking the floor and then headed out to dinner with from friends. We got luck and made it to our desired restaurant before they got taken over for some sort of private Comic-Con thing. After eating, all of us headed over to another friend's hotel room to kick back, chat and catch the fireworks behind the convention center. It was fun but it made for another late night.
I went to the Who is Boom! Studios panel which had a surprisingly long line. Most of the people were actually in line for the Star Wars vs Serenity panel but I was able to get into the Boom panel just fine and the entire crowd, including those camping out for the following panel, seemed to really like the Boom presentation. I've been going to Comic-Con for around 30 years and I don't think I've ever seen a publisher panel as good as this one. Instead of just promoting a few upcoming projects this presentation pitched Boom! Studios the company. They covered the origin of Boom!, the evolution of Boom! and introduced a few creators who gave there story for why the we part of Boom! George Perez explained how being part of the "manfucaturing" of comics at EC had killed his passion for creating comics. He was flown to Boom for an interview but quickly realized he was interviewing for them, they were interviewing for him. While he might initially see mainly covers and things like that out of Perez at Boom, he clearly has firm plans for new creations at Boom! It was a great panel and really emphasized how much stock and value Boom! places in creators and making/keeping those creators happy at Boom!
After that, I went over to Smith Micro to check out the latest versions of Poser Pro and Manga Studio. The developers at Smith Micro have made some very cool enhancements to what was already impressive software. The comic book render mode for Poser really impressed me and is something I want to play around with. Manga Studio really lends itself to quickly and easily creating comic books. If you are thinking about creating comics, particularly digitally, these are programs you really should check out.
After briefly spending a few moments in the line for the wrong room, I walked right into the 3pm George Perez panel which was fun. George was as energetic as usual and I think him working at Boom! could be a great thing for all concerned.
After that, I spend some more time walking the floor and then headed out to dinner with from friends. We got luck and made it to our desired restaurant before they got taken over for some sort of private Comic-Con thing. After eating, all of us headed over to another friend's hotel room to kick back, chat and catch the fireworks behind the convention center. It was fun but it made for another late night.